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Innovation

Innovation is truly just a buzzword. That’s why in this section I’ll skip the fluff surrounding this noun and rather focus on the process of making new ideas come to life. I’ll share key techniques and methods that help me and my team innovate all the time.

  • Experience design newsletter cover art

    Universal by Design – Experience Designed, January 2021

    What is genuinely universal, and what is not? In this Experience Designed newsletter, I’ll share some recent fascinating finds that capture scientific, human-centred, past and future thinking views regarding conceptual and real universality. I What happens when a neurosurgeon and an astrophysicist compare notes? A mind-blowing comparison between our...

  • Designed by AI Nikolay Ironov from studio lebedev

    Designed by AI

    That’s right all of the visual deliverables were designed by AI. And your new design colleague might not be named Sarah and be a human as you know it. In the near future, it will practically unavoidable to avoid (menial and much more creative) task automation. Today I’ll share...

  • Blizzard diablo immortal product fail because of lack of UX research

    No UX Research = Failed Product: Blizzard’s Diablo Immortal Example

    It’s not a secret that quantifying the ROI of UX research is a very hard thing to do. Especially for the new and risky ventures. That’s why the majority of organizations default to overtly lean research and design methods. In this video, I’ll share one of the recent business...

  • apple macbook pro touch bar example and ux

    Apple’s Macbook Touch Bar UX: Why is Nobody Talking About it?

    It’s been almost half a decade and there have been very few improvements in terms of Apple’s Macbook Touch Bar UX. With the recent Big Sur release Apple has made some tweaks with repositioning buttons here and there making users relearn to use this input method yet again. In...

  • Fuzzy Cognitive Mapping for UX Design in Human-centred AI

    Fuzzy Cognitive Mapping for UX Design in Human-centered AI

    Human-centered AI, eh? Depending on your career projection in the experience, service, and product design, you might just be lucky enough to work on grand projects that build on top and support human decisions. It almost doesn’t matter how advanced the machine learning algorithms and AI are if it...

  • MacOS Big Sur: Key UX/UI Changes You Need to Know About

    MacOS Big Sur: Key UX/UI Changes You Need to Know About

    Continuing from the recent Apple developments in the silicon space (M1 chip release) as well as the accompanying release of the new macOS Big Sur, this video will cover the latter. I’ll walk you through some of the key areas in the new operating system that all user researchers,...

  • Apple's M1 Chip: What Does it Mean for Product and UX Designers?

    Apple’s M1 Silicon: What Does it Mean for Product and UX Designers?

    There have been some exciting new developments from Apple. Firstly they replaced their reliance on Intel to deliver the chips, the second is them producing their own Apple M1 Silicon for the new line of Macbook Air, Macbook Pro and Mini devices. While the architecture is exciting, there’s another...

  • hands reaching out

    Empathy is Not the Answer – September 2020 Design Newsletter

    “Feeling another person’s emotions does not innately make you a good person.”– Devon Price …it also makes very little difference if taken at face value. Empathy + skin in the game + long term considerations (knock-on effect, dependencies) ⇒ Solution This might seem like a controversial topic, but at...

  • machine learning and AI based ux design font pairing

    Pairing Fonts with Machine Learning for Product Designers

    If you have been following this series or my channel you know how fascinated I’m with machine learning, automating menial (and sometimes challenging) design tasks, and meaningful decision support for human beings. This time it’s another interesting take on automation for the product, UX, and UI designers like you...

  • Coming up with better ideas in UX

    Training the Idea Muscle for Product and UX Designers

    This week’s design tool pick is not really a product and UX design tool, but a method. I’ll showcase a powerful daily practice that will train your proverbial idea muscle. Like with any other skill ideation and coming up with the best new thing can be enhanced by repetition....

  • Getting Started with Human-Centered Design: IDEO HCD Kit - Design Tool Tuesday

    Getting Started with Human-Centered Design: IDEO HCD Kit – Design Tool Tuesday

    This week’s pick: An Human-Centered Design kit from Ideo. This is a set of methods, thinking principles and case studies that been transformative in my own experience design and UX development. It’s also a set of tools I recommend every designer to refer to regularly, especially when it comes...

  • Design that divides – July 2020 Newsletter

    Design that divides – July 2020 Newsletter

    Unquestionably design that divides the audience and receives both overtly positive and negative feedback tends to be a sign of great design. It indicates that the solution answers a specific user’s needs, goals and pain points, rather than catering to all. But is it that simple though?  This month’s...

  • Past, Present and the Future Thinking

    Past, Present and the Future Thinking – June 2020 Newsletter

    The following 7 design, inspiration and other bits of interest bullets that kept me pondering during last month: Before covering what’s next, let’s first look into the past year or so to better understand the underlying themes then it comes to design, tech and customer experience. The real MVP...

  • UX/UI Gamification Framework with Examples - Design Tool Tuesday

    UX/UI Gamification Framework with Examples – Design Tool Tuesday

    This week’s pick: previously featured Octalysis gamification framework. This has been my go-to resource for years to simply deconstruct and evaluate real-life service and digital user experiences. During experience design (UX research, ideation, and design) efforts you’ll definitely encounter user pain points around tasks that are painful to accomplish....

  • Distributed Design - April 2020 Newsletter

    Distributed Design – April 2020 Newsletter

    The following 7 design, inspiration and other bits of interest bullets that kept me pondering during last month: With the C-19 forcing teams to choose a more distributed and nimble approach to work, you might find one of the designers wondering how to stay productive. I love this article...

  • Neumorphism, Skeuomorphism and Flat design – March 2020 Newsletter

    Neumorphism, Skeuomorphism and Flat design – March 2020 Newsletter

    The following 7 design, inspiration and other bits of interest bullets that kept me pondering during last month: While designers still struggle to understand the difference between trends and fads, I do like this new wave of style (which I would still consider a fad to pass within a...


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About

VAEXPERIENCE is an experience design blog run by design leader, UX team manager, and educator Vytautas Alechnavicius, Vy. Here you’ll find education videos, typed ideas and thoughts on customer experience, hollistic service and product design, design leadership and more.

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